Hercules 3D Prophet 4500: KYRO II against NVIDIA
Material used in the tests
Very well, slightly more than we are accustomed, because this time is not a question of comparing a GeForce with other one, but two different technologies opposite to front:
The principal competition of 3D Prophet 4500 is the cards with the chip GeForce2 MX400, or at least these are those who belong to the same prices category; the GTS Pro is a "contrast" for some tests. Let's remember that her 3D Prophet 4500 works to 175/175 MHz (chip / memory), while our MX400 does it to 200/183 and the GTS Pro to 200/400 (200 MHz with DDR).
Due to the high number of realized tests and many possible combinations, we will indicate only the results that we should consider to be more significant, it you is not worth going crazy with 11 pages of information that we have... with a madman it is already enough.
Ah, certainly: It is SURE that these numbers do not coincide with those of anybody more with Internet. It is logical, each one we select the options of adjustment of the drivers that gives us the desire, activate or not the sound... anyway, in our case we believe that the elected adjustments represent what "the common user" will have in his system: for nothing the best yield, but yes the one that we believe more probable.
Yield (1): VillageMark
We start with one of these tests that we name "synthetic materials": that is to say, that is not an application 3D really like a game, but a program prepared only to measure yields. This one is designed by the creators of the KYRO II, and undoubtedly they have exploited the capacities of the chip:
Very well, we have a winner, undoubtedly. It is not that this serves as much in practice, but at least it indicates that in certain games with many objects "solape" the technology tile Rendering works; although nothing real must exist with so many solape... Anyway, it is a nice test and it unburdens itself of Internet in a little time ;-)
Yield (2): 3DMark2000
Second of our "synthetic tests", but in this more trustworthy enough case. First, because it is developed by independent hands, and second because a big part of the same one there are simulacra of games that well might exist in the real life:
A few results, when less, interesting. 3D Prophet 4500 begins showing a clear behavior:
Yield (3): 3DMark2001
The last synthetic test gives a few not completely consistent results with the previous ones:
Personally, this review of the program has not convinced me very much of MadOnion.com. Oh, graphically it is IMPRESSIVE, from the flight scenes with the dragon up to the scene of the shots to slow camera crossing the foyer (Matrix with another name, for being "registered material")...
... but I believe that they have passed, in many moments he meets quite too slowly, so much that I would say that the only one GeForce3 would be on a par. They will say that there are the optimizations for DirectX 8 and that this is what can be expected from the games of the future, and perhaps it is true...: but not of the games of in 3 months!! (if they are injugables: who is going to buy demons?).
In any case, it is confirmed that the GeForce2 MX400 scarcely benefits from 200 additional MHz (only 9 % of progress), while the chip KYRO II makes use even last of MHz extra that we give him (32 more % of yield, neither more nor less).